Postmortem: Behind The Making Of Sucker Punch's inFAMOUS
The latest issue of Gamasutra sister publication Game Developer magazine includes a postmortem of Sucker Punch's inFAMOUS, written by studio co-founder Chris Zimmerman.
Excerpts to the article can be read here! Please make sure to pick up the latest issue of Game Developer, Cole on front cover, to read the entire article with pictures.